|
fastjet 2.4.5
|
#include <vector>#include <stack>#include <iostream>#include "fastjet/internal/ClosestPair2DBase.hh"#include "fastjet/internal/SearchTree.hh"#include "fastjet/internal/MinHeap.hh"

Go to the source code of this file.
Classes | |
| class | fastjet::ClosestPair2D |
| concrete implementation for finding closest pairs in 2D -- will use Chan's (hopefully efficient) shuffle based structures More... | |
| class | fastjet::ClosestPair2D::triplet< T > |
| since sets of three objects will crop up repeatedly, useful to have a triplet class? More... | |
| class | fastjet::ClosestPair2D::Shuffle |
| class that will take care of ordering of shuffles for us More... | |
| class | fastjet::ClosestPair2D::Point |
| class for representing all info needed about a point More... | |
Namespaces | |
| namespace | fastjet |
Functions | |
| bool | fastjet::floor_ln2_less (unsigned x, unsigned y) |
| returns true if floor(ln_base2(x)) < floor(ln_base2(y)), using Chan's neat trick... | |
1.7.4