FastJet 3.0beta1
|
00001 //STARTHEADER 00002 // $Id: ClosestPair2DBase.hh 1761 2010-09-16 10:43:18Z soyez $ 00003 // 00004 // Copyright (c) 2005-2006, Matteo Cacciari and Gavin Salam 00005 // 00006 //---------------------------------------------------------------------- 00007 // This file is part of FastJet. 00008 // 00009 // FastJet is free software; you can redistribute it and/or modify 00010 // it under the terms of the GNU General Public License as published by 00011 // the Free Software Foundation; either version 2 of the License, or 00012 // (at your option) any later version. 00013 // 00014 // The algorithms that underlie FastJet have required considerable 00015 // development and are described in hep-ph/0512210. If you use 00016 // FastJet as part of work towards a scientific publication, please 00017 // include a citation to the FastJet paper. 00018 // 00019 // FastJet is distributed in the hope that it will be useful, 00020 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00021 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00022 // GNU General Public License for more details. 00023 // 00024 // You should have received a copy of the GNU General Public License 00025 // along with FastJet; if not, write to the Free Software 00026 // Foundation, Inc.: 00027 // 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00028 //---------------------------------------------------------------------- 00029 //ENDHEADER 00030 00031 #ifndef __FASTJET_CLOSESTPAIR2DBASE__HH__ 00032 #define __FASTJET_CLOSESTPAIR2DBASE__HH__ 00033 00034 #include<vector> 00035 #include "fastjet/internal/base.hh" 00036 00037 FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh 00038 00039 //---------------------------------------------------------------------- 00040 /// \if internal_doc 00041 /// @ingroup internal 00042 /// \class Coord2D 00043 /// class for representing 2d coordinates and carrying out some basic 00044 /// operations on them 00045 /// \endif 00046 class Coord2D { 00047 public: 00048 double x, y; 00049 00050 Coord2D() {}; 00051 00052 Coord2D(double a, double b): x(a), y(b) {}; 00053 00054 /// return the vector difference between two coordinates 00055 Coord2D operator-(const Coord2D & other) const { 00056 return Coord2D(x - other.x, y - other.y);}; 00057 00058 /// return the vector sum between two coordinates 00059 Coord2D operator+(const Coord2D & other) const { 00060 return Coord2D(x + other.x, y + other.y);}; 00061 00062 /// return the product of the coordinate with the factor 00063 Coord2D operator*(double factor) const {return Coord2D(factor*x,factor*y);}; 00064 friend Coord2D operator*(double factor, const Coord2D & coord) { 00065 return Coord2D(factor*coord.x,factor*coord.y); 00066 } 00067 00068 /// division of each component of coordinate 00069 Coord2D operator/(double divisor) const { 00070 return Coord2D(x / divisor, y / divisor);}; 00071 00072 /// return the squared distance between two coordinates 00073 friend double distance2(const Coord2D & a, const Coord2D & b) { 00074 double dx = a.x - b.x, dy = a.y-b.y; 00075 return dx*dx+dy*dy; 00076 }; 00077 /// return the squared distance between two coordinates 00078 double distance2(const Coord2D & b) const { 00079 double dx = x - b.x, dy = y-b.y; 00080 return dx*dx+dy*dy; 00081 }; 00082 }; 00083 00084 00085 //---------------------------------------------------------------------- 00086 /// \if internal_doc 00087 /// @ingroup internal 00088 /// \class ClosestPair2DBase 00089 /// abstract base class for finding closest pairs in 2D 00090 /// \endif 00091 class ClosestPair2DBase { 00092 public: 00093 /// provides the IDs of the closest pair as well as the squared 00094 /// distance between them 00095 virtual void closest_pair(unsigned int & ID1, unsigned int & ID2, 00096 double & distance2) const = 0; 00097 00098 /// removes the entry labelled by ID from the object; 00099 virtual void remove(unsigned int ID) = 0; 00100 00101 /// inserts the position into the closest pair structure and returns the 00102 /// ID that has been allocated for the object. 00103 virtual unsigned int insert(const Coord2D & position) = 0; 00104 00105 /// replaces the specified ID1 and ID2 with something at a new position 00106 /// assuming that ID1 and ID2 are in sequence wrt position; it returns 00107 /// the ID of the new object... 00108 virtual unsigned int replace(unsigned int ID1, unsigned int ID2, 00109 const Coord2D & position) { 00110 remove(ID1); 00111 remove(ID2); 00112 unsigned new_ID = insert(position); 00113 return(new_ID); 00114 }; 00115 00116 /// replaces IDs_to_remove with points at the new_positions 00117 /// indicating the IDs allocated to the new points in new_IDs 00118 virtual void replace_many(const std::vector<unsigned int> & IDs_to_remove, 00119 const std::vector<Coord2D> & new_positions, 00120 std::vector<unsigned int> & new_IDs) { 00121 for(unsigned i = 0; i < IDs_to_remove.size(); i++) { 00122 remove(IDs_to_remove[i]);} 00123 new_IDs.resize(0); 00124 for(unsigned i = 0; i < new_positions.size(); i++) { 00125 new_IDs.push_back(insert(new_positions[i]));} 00126 } 00127 00128 virtual unsigned int size() = 0; 00129 00130 virtual ~ClosestPair2DBase() {}; 00131 00132 }; 00133 00134 00135 FASTJET_END_NAMESPACE 00136 00137 #endif // __FASTJET_CLOSESTPAIR2DBASE__HH__